Game made for the Weekly Game Jam #208 with the theme "Rainbow".

- Enemies will spawn with different colors.

- Shoot an enemy to get a point on its respective color.

- If you get hit by an enemy you will lose a point in its respective color.

- Get 10 points in every color to win.

- If you go over 10 points your points will restart to 7.


Assets used:

Music: https://assetstore.unity.com/packages/audio/music/electronic/super-eurobeat-pack...

Sprites: https://assetstore.unity.com/packages/2d/characters/warped-caves-103250

StatusReleased
PlatformsHTML5
AuthorGoodChicken
GenreAction
Made withUnity
Tags2D, Casual

Comments

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Wow, so hard but so entertaining!!! It would definitely have been better if the monsters were actually the color they represented, and not just showed it in text. Getting the count exactly right is enough challenge.

Lots of fun, I spent twice the time on this game that I expected to, just because it was so engaging and hard in a fun way.

The only improvement I would make is to clarify or illustrate better when the moment to shoot actually is. I did find it frustrating that I never clearly understood when shooting was actually possible/allowed. Maybe having the animationspeed up/slow down or blink or change color or something that would clarify and allow me to plan ahead clearly when my jumps and shots could be.